manual:system
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| manual:system [2015/07/02 17:42] – Adds information on Online firing rate estimate in progress bar zenke | manual:system [2016/07/07 01:29] (current) – [Online firing rate estimate in progress bar] Removes dead link zenke | ||
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| - | ====== The System class and its instance sys ====== | + | ====== The System class and its instance sys ======s | 
| The System class keeps track of the different instances of objects that are created during for setting up a simulation. It requires the '' | The System class keeps track of the different instances of objects that are created during for setting up a simulation. It requires the '' | ||
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| ===== Online firing rate estimate in progress bar ===== | ===== Online firing rate estimate in progress bar ===== | ||
| - | **Note** that the rate estimate in Auryn' | + | **Note** that the rate estimate in Auryn' | 
| If you set the [[gid|GroupID]] to a negative value the rate estimate will be turned off. Zero and positive values will instruct the System class to average the firing rate of the corresponding [[SpikingGroup]]. For balanced networks this should typically be the population corresponding to the main fraction of the excitatory cells, but not an input [[PoissonGroup]]. | If you set the [[gid|GroupID]] to a negative value the rate estimate will be turned off. Zero and positive values will instruct the System class to average the firing rate of the corresponding [[SpikingGroup]]. For balanced networks this should typically be the population corresponding to the main fraction of the excitatory cells, but not an input [[PoissonGroup]]. | ||
manual/system.1435858976.txt.gz · Last modified: 2015/07/02 17:42 by zenke
                
                